About Gracia
Gracia specializes in 4D Gaussian Splatting (4DGS), transforming multi-camera footage into photorealistic 3D scenes that capture both spatial detail and movement over time. This allows people, performances, and environments to be viewed from different perspectives after they have been captured.
The platform provides a workflow covering capture, reconstruction, optimization, and distribution. Gracia can process footage from multi-camera setups into dynamic 4D assets and prepare them for applications across film, VFX, music, sports, fashion, XR, VR, and interactive experiences.
Gracia supports technologies and platforms including Unity, Unreal Engine, WebXR, Meta Quest, and Apple Vision Pro. It also offers 4D data capture for physical AI applications, including spatial information, motion trajectories, and other data useful for AI and robotics research.
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